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Carrot Farm

I wanted to do a stylized diorama again in a style similar to Zelda: Echoes of Wisdom, using Unreal Engine 5. It was a great, fun little project that taught me a lot about the engine and new workflows.

Original concept art by Anastasia Romasheva: https://www.artstation.com/artwork/w6eqzL

Wireframe View

Wireframe View

ZBrush Sculpt

ZBrush Sculpt

Procedural Tileable Materials

Procedural Tileable Materials

Tileset for creating paths

Tileset for creating paths

Foliage

Foliage